Blot Fugitive
Blot Fugitive
You are an ink blot, trapped in a mysterious time loop!
Every run leaves behind an “ink ghost” — a shadow of your past self that you can use to solve puzzles and reach new places.
Team up with your own echoes, master tricky challenges, and collect all the diamonds to break the loop.
Goal
Collect 3 diamonds to break the time loop and escape!

How to Play
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Use your "ink ghosts" (your past runs) to activate switches, block traps, or reach new platforms.
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Solve all puzzles and avoid hazards.
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When you die or press the R (Loop) button, the loop resets — but your ghost will help you next time.

Controls
Keyboard:
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A / D — Move left / right
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Space — Jump / Interact (action)
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Left Shift — Dash
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R — Loop (restart and spawn ghost)
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ESC — Pause / Menu
Art & Sound
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All pixel art and code were created by me using Aseprite and Unity.
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Soundtrack:
“83 BPM Industrial Drum Loop #14379” by looplicator
➤ freesound.org/s/818312 — Licensed under CC BY 4.0
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Oleksii Paskal |
| Genre | Platformer, Puzzle |
| Made with | Unity |
| Tags | 2D, Aseprite, Ghosts, Game Maker's Toolkit Jam, Indie, Pixel Art, Puzzle-Platformer, timeloop |

Comments
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Quite a trippy game. It takes time to get used to the controls and find out why the gate with a gem doesn't open after math test (there is another button for this gate). And also nice easter egg at the end.
Big props, Aleksei this game seriously got me.
Felt like I was a kid again, turning on the TV at 3AM and accidentally catching some weird adult Cartoon Network fever dream.
Visually and sonically, it’s like digital LSD in the best way possible.
Short, messy, glitchy, trippy and it slaps.
Here’s my playthrough if anyone’s curious:
🎥
Hahaha thanks good time, 3 minutes 44 seconds! legend